Best Automation Testing Approach For Higher ROI
Try Before you Buy Download Free Sample Product
Audience
Editable
of Time
This slide depicts the suitable automation testing approach to increase return on investment. The purpose of this slide is to represent the roadmap for the best automation strategy. The key stages include analysis of current test coverage, identifying areas that need to be automated, planning about automation and selection of test cases, resource allocation, training, initiation, scripting, framework and ROI.
People who downloaded this PowerPoint presentation also viewed the following :
Best Automation Testing Approach For Higher ROI with all 6 slides:
Use our Best Automation Testing Approach For Higher ROI to effectively help you save your valuable time. They are readymade to fit into any presentation structure.
FAQs for Best Automation Testing Approach
Honestly, the feedback loop change is insane - you go from waiting days for manual testing to running hundreds of tests in like 20 minutes. Catching regressions instantly when someone inevitably breaks stuff is a game changer. Your whole team stops sweating releases because everything runs the same way every time. No more "wait, did we test that feature?" panic moments. The setup's kinda painful at first, not gonna lie, but the ROI is crazy good once you're rolling. I'd start with whatever user flows would absolutely destroy you if they broke.
Dude, you can literally run thousands of tests while drinking your morning coffee - automation is insane like that. Manual testing? Sure, it's perfect for UX stuff, but good luck getting through more than like 20 scenarios without wanting to quit. With automation you're hitting multiple browsers and devices at once, plus all those annoying edge cases nobody wants to check manually. Honestly, I'd start with whatever tests you're sick of doing over and over - that's where you'll see the biggest difference. Your regression tests basically run themselves on every build too, which is pretty sweet.
Honestly? Go for the boring stuff first - regression tests, smoke tests, API calls. That's where you'll save the most time. Unit tests are clutch because they're super fast and catch bugs early. I'd also hit load testing and anything with tons of data combinations. Skip the complex UI stuff that changes every sprint - total pain to maintain. Oh, and definitely avoid anything needing human judgment calls. My rule is always start with whatever manual test makes you want to cry when you have to run it again. Those repetitive time-suckers give you the best payoff.
Look, you can't just automate everything and call it a day. Sure, it's perfect for the boring stuff - regression tests, data checks, all that repetitive work that makes you want to cry. But automated tests? They're only as smart as whoever built them. Human testing is where the magic happens. Can a script tell you if something feels clunky to use? Or if the color contrast is terrible for someone with vision issues? Not really. You need actual eyeballs for exploratory testing and catching those weird edge cases nobody thought of. My take: automate the tedious bits, but always keep humans around for the "does this suck to use?" questions.
So the main ones are Selenium, Cypress, Playwright, and TestComplete. Selenium's been around forever - works on everything but can be annoying with timing stuff. Cypress is what devs actually like using since the debugging is solid, though it's mostly Chrome-only. Playwright's the newer one that's really good with multiple browsers plus has API testing baked in. TestComplete costs money but has that click-to-record thing some people want. Most teams I talk to are picking Cypress or Playwright now. Start with Cypress for web apps - way easier to learn and your team won't hate you for it.
Go for the stuff you're running every single sprint - regression tests, smoke tests, all that repetitive work. Time-consuming manual tests are perfect candidates too. Critical user journeys that'd absolutely wreck your product if they broke? Definitely automate those. Honestly, avoid the constantly changing UI flows - you'll spend more time fixing broken tests than actually testing. Stick with tests that have clear pass/fail results and don't require weird data setups. Start with whatever makes you groan when you see it on your testing list. Those painful ones you've manually run like five times already this week.
Honestly, the flakiness will drive you insane - tests that pass one day and bomb the next for no reason. UI changes break everything constantly, so you're always fixing stuff. Then there's the whole test data mess where one test screws up the next one. Execution takes forever too, which is super annoying when you're trying to move fast. Half your team won't trust the results anyway and keeps doing manual testing behind your back (been there). Start small though - pick your most stable, valuable stuff first. Get those rock solid before you go crazy with coverage. Trust me on this one.
Honestly, automated testing is what makes CI/CD actually work. Every time someone pushes code, your pipeline runs unit tests, integration tests, UI tests - whatever you've set up. No manual work needed. Bugs get caught right away instead of showing up in production later (trust me, that's way better). Your team gets instant feedback and can fix stuff immediately. The whole point is deploying frequently with confidence, right? I'd say start with just your most critical tests first. You can always add more once you get the hang of it - no need to go crazy from day one.
So scripts are just instructions that tell your automation tools what to test - like a recipe but for testing. Don't stress about coding! Tools like Selenium IDE let you record your clicks and it writes the script for you automatically. There's also drag-and-drop platforms now that skip coding entirely. I swear I've watched marketing people figure this out way faster than some engineers (probably because they actually think about user flow). Start with record-and-playbook stuff to get comfortable, then maybe learn basics like variables. You'll pick it up quicker than you think.
Track your time savings first - like if manual regression testing took 40 hours but automation runs it in 2 hours overnight. That's obvious wins right there. Bug detection matters too since catching issues early saves tons vs fixing in production. Honestly, the hidden costs bite people though. Tool licenses, maintenance headaches, setup time - factor all that in. Most teams I've seen break even around 6-12 months, assuming they're not automating random stuff. Focus on repetitive, high-value scenarios first. Oh and defect reduction - that's probably your biggest ROI driver actually.
Break your test scripts into smaller functions - don't write those massive monolithic ones that take forever to debug. Clear naming conventions are a lifesaver, especially when you're staring at code at 2am wondering what the hell you were thinking. Use proper wait strategies instead of hard sleeps (learned that one the hard way). Keep your test data organized and use version control with decent commit messages. Script reviews catch problems early, and honestly, updating scripts when the app changes should be obvious but people skip it all the time. I'd start by looking at your most brittle scripts first.
Dude, flaky tests are the worst. First thing - ditch those hard sleeps and use explicit waits instead. Mock your external services so they can't mess with your tests. Random test data is usually the culprit too, so make it predictable. I literally watched my last team burn two weeks on phantom failures that turned out to be crappy wait conditions. Run tests multiple times while you're coding to catch the weird intermittent stuff early. Each test needs a clean slate - no depending on other tests' leftovers. Oh, and if something fails twice without any code changes? Consider it broken until you actually fix what's causing it.
Honestly, automation testing is a game-changer for team collab. Everyone can see the same test results, so no more "works on my machine" drama. Your devs catch bugs earlier, QA gets to do the interesting exploratory stuff instead of clicking the same buttons forever. Product managers get quicker feedback too. Fair warning though - your first few sprints will be rough while you're building the framework. It sucks initially, not gonna lie. But once it's running? Releases become so much smoother and way more predictable. Just make sure everyone's on board with that upfront time investment. Trust me, fewer 2am emergency fixes make it all worthwhile.
Hands-on workshops are the way to go - skip the boring slides and let people build actual test scripts together. Pick one tool and have them practice on real stuff from your current projects. Pair up your experienced people with newbies so they learn naturally while working. Honestly, I think the "training" label makes people zone out, so frame it as collaborative problem-solving instead. People remember way more when they're fixing actual bugs versus following some generic tutorial. Oh, and set up a shared repo where everyone dumps examples and notes - super helpful later when someone's stuck.
Honestly, AI test generation is where it's at right now - that stuff's getting pretty wild. Shift-left testing is huge too, basically writing tests way earlier instead of scrambling at the end. Visual testing keeps getting better, and those codeless automation tools don't completely suck anymore (who would've thought). CI/CD pipeline automation is basically mandatory now. API-first approaches are solid. My advice? Just mess around with some AI tools for test creation. Even if they're not perfect, you'll get a sense of what's coming next. It's moving fast.
-
My presentations were a bit amateur before I found SlideTeam’s designs. I’ve been able to find slides for nearly every topic I’ve had to present. Thanks, Slideteam!
-
My presentations were a bit amateur before I found SlideTeam’s designs. I’ve been able to find slides for nearly every topic I’ve had to present. Thanks, Slideteam!






