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New successive approximation model powerpoint slides

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Presenting new successive approximation model powerpoint slides. This is a successive approximation model powerpoint slides. This is a three stage process. The stages in this process are prototype, review, design, project planning, additional design.

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Content of this Powerpoint Presentation

Description:

This PowerPoint slide presents the Successive Approximation Model, also referred to as SAM model, which is a type of agile development process often applied in instructional design. It illustrates a cyclical three-phase approach to developing effective learning experiences and solutions.

The diagram features three main segments forming a circular flow to represent the iterative steps of the process:

1. Prototype:

This is the first phase where initial concepts are created. It's about exploring ideas and creating a preliminary design or model.

2. Design:

The second stage involves refining the prototype. This phase emphasizes further development based on the initial feedback and insights gained from the prototyping stage.

3. Review:

In the final phase, the design is evaluated and critically reviewed. This step is crucial for identifying areas for improvement before the cycle restarts with an updated prototype incorporating the feedback.

Each area is connected with directional arrows to signify the continuous, iterative nature of the process involving project planning and additional design work.

Use Cases:

This model is widely applicable across various industries to ensure the end product meets user needs and achieves the desired learning outcomes. Here are seven industries where the SAM model in the provided slide can be applied:

1. E-Learning Development:

Use: Customizes training programs

Presenter: Instructional designers

Audience: Corporate trainees

2. Software Development:

Use: Iterative software creation

Presenter: Software engineers

Audience: Client stakeholders

3. Product Management:

Use: Product lifecycle management

Presenter: Product managers

Audience: Development teams

4. Healthcare Education:

Use: Medical training materials

Presenter: Healthcare educators

Audience: Medical professionals

5. Marketing and Advertising:

Use: Campaign development

Presenter: Marketing professionals

Audience: Brand managers

6. Graphic Design and Animation:

Use: Creative visual content

Presenter: Graphic artists

Audience: Clients or creative directors

7. Manufacturing:

Use: Product design improvement

Presenter: Process engineers

Audience: Operational teams

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  1. 80%

    by Delbert Palmer

    Nice and innovative design.
  2. 80%

    by Clemente Myers

    Use of icon with content is very relateable, informative and appealing.

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