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XP Powerpoint Presentation Slides

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Deliver this complete deck to your team members and other collaborators. Encompassed with stylized slides presenting various concepts, this XP Powerpoint Presentation Slides is the best tool you can utilize. Personalize its content and graphics to make it unique and thought-provoking. All the eighty two slides are editable and modifiable, so feel free to adjust them to your business setting. The font, color, and other components also come in an editable format making this PPT design the best choice for your next presentation. So, download now.

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Content of this Powerpoint Presentation

Slide 1: This slide displays the title XP.
Slide 2: This slide displays the title Agenda for XP.
Slide 3: This slide exhibit table of content.
Slide 4: This slide exhibit table of content.
Slide 5: This slide exhibit table of content- Current Scenario of the Company.
Slide 6: This slide depicts the issues faced by the company, such as zero communications happening with the customers, creating complex programs.
Slide 7: This slide represents the number of projects failure the company faces, which includes projects of every range from small to large.
Slide 8: This slide demonstrates the loss of clients faced by the company and depicts how load times affect customer satisfaction.
Slide 9: This slide shows the revenue loss to the company because of project failures which happen to be around 1.7 trillion.
Slide 10: This slide exhibit table of content- Need of the Extreme Programming in the Company.
Slide 11: This slide demonstrates the importance of extreme programming which includes reducing the risks of the project when there is a tight schedule.
Slide 12: This slide illustrates the advantages of extreme programming in organizations.
Slide 13: This slide exhibit table of content- Values of Extreme Programming.
Slide 14: This slide explains the communication value of extreme programming and depicts that ineffective communication cause failed projects.
Slide 15: This slide describes the simplicity value of extreme programming that consists of the principle Do the most simple thing that could possibly work (DTSTTCPW).
Slide 16: This slide describes the feedback value of extreme programming and explains the importance of feedback while developing a product.
Slide 17: This slide describes the courage value of extreme programming.
Slide 18: This slide illustrates the respect value of extreme programming.
Slide 19: This slide exhibit table of content- How does Extreme Programming Works?
Slide 20: This slide describes how does extreme programming (XP) works as XP which is based on values and principles and is very opinionated.
Slide 21: This slide demonstrates the lifecycle of extreme programming (XP).
Slide 22: This slide exhibit table of content- Extreme Programming Phases.
Slide 23: This slide depicts the planning phase in extreme programming that includes release planning, iteration planning and small releases.
Slide 24: This slide describes the designing phase of extreme programming such as system metaphor which is a shared view of the task and refactoring.
Slide 25: This slide explains the coding phase in extreme programming that consists of coding standards, pair programming, 40 hour week etc.
Slide 26: This slide illustrates the testing phase of extreme programming, components of the testing phase includes unit tests and customer/ acceptance tests.
Slide 27: This slide explains the listening phase in XP which is considered as the base of extreme programming that includes paying attention to the requirements of customers.
Slide 28: This slide exhibit table of content- Roles and Responsibilities in Extreme Programming.
Slide 29: This slide depicts the role of the customer in extreme programming such as responding to questions, assisting in programming by testing.
Slide 30: This slide describes the role of a developer in extreme programming.
Slide 31: This slide explains the role of tracker in extreme programming which includes interacting with members of the squad, evaluating issues, and finding solutions.
Slide 32: This slide explains the role of a coach in extreme programming, which includes the task of guiding the squad to avoid blunders.
Slide 33: This slide explains the RACI matrix for Extreme Programming that involves activities of the project, project leaders, team members, sub-teams, and external resources.
Slide 34: This slide exhibit table of content- Extreme Programming Rules to be Implemented.
Slide 35: This slide illustrates the rule of planning & managing in XP, release, and iteration are two types of planning and managing.
Slide 36: This slide depicts the rule of designing in extreme programming, based on the concept of maintaining a basic design and focusing on today’s requirements.
Slide 37: This slide explains the rule of coding in extreme programming that includes implementing strict coding rules and creating a test.
Slide 38: This slide describes the rule of testing in extreme programming which states that every code that is created should pass all unit tests.
Slide 39: This slide exhibit table of content- Extreme Programming Practices to be Implemented.
Slide 40: This slide illustrates pair programming as a practice of extreme programming which means sitting together at a table and sharing the same keyboard for programming.
Slide 41: This slide explains what is ten minute build practice in XP which means taking 10 minutes to build a system, run tests and run code linters.
Slide 42: This slide describes test-first programming as a practice in XP that includes writing test codes in advance of the product’s code.
Slide 43: This slide depicts incremental design as a practice of extreme programming, which defines the concept of investing in the system’s design, every day.
Slide 44: This slide describes continuous integration as a practice of extreme programming.
Slide 45: This slide describes what is code refactoring as a practice in XP.
Slide 46: This slide illustrates small releases as a practice in extreme programming.
Slide 47: This slide describes coding standards as a practice in XP, that includes configuring and designing under some strict standards.
Slide 48: This slide depicts collective code ownership as a practice of extreme programming which allows programmer within the team to make changes in the code.
Slide 49: This slide explains simple design as a practice of extreme programming that includes keeping all codes of the program as simple as possible.
Slide 50: This slide describes system metaphor as a practice of extreme programming which is based on the concept that everyone in the organization can see high-level codes.
Slide 51: This slide illustrates what is sustainable pace practice in XP, which discourages overtime and emphasizes on scheduled working hours.
Slide 52: This slide exhibit table of content- Implementation of Extreme Programming in the Company.
Slide 53: This slide describes the checklist for extreme programming in the company which includes the use of iterative development methods, acceptance tests.
Slide 54: This slide explains the budget to implement extreme programming in the business by demonstrating stages of the project and overall budget percentage.
Slide 55: This slide demonstrates the training for users of XP in the company, including modules that have to be covered, the name of the employees, and the Schedule.
Slide 56: This slide exhibit table of content: 30-60-90 Days Plan to Implement XP in the Company
Slide 57: This slide explains the 30-60-90 days plan covering details about team meetings, different iterations which begin in the first 30 days.
Slide 58: This slide exhibit table of content- Roadmap for Implementing XP in the Business.
Slide 59: This slide depicts the roadmap for implementing extreme programming in the business, including planning, training regarding coding, and improvement sessions.
Slide 60: This slide exhibit table of content- Impact of Extreme Programming Implementation in the Company.
Slide 61: This slide demonstrates the impact of implementing extreme programming in the company by showing the project performance matrix.
Slide 62: This slide depicts the graph describing the impact of XP implementation on clients, which has increased by a considerable margin.
Slide 63: This slide demonstrates the increased revenue growth after the implementation of extreme programming by comparing revenue of 2022 and 2023.
Slide 64: This slide exhibit table of content- Dashboard for Extreme Programming Implementation.
Slide 65: This slide depicts the dashboard for XP implementation in the business by covering details of planning, design, development and testing.
Slide 66: This slide exhibit table of content- Comparison of XP with Other Methods.
Slide 67: This slide demonstrates how XP is different from traditional methodologies based on the planning cycle, conduction of tests.
Slide 68: This slide demonstrates a comparison of extreme programming (XP) and scrum in terms of techniques, and freedom of teams.
Slide 69: This is the icons slide.
Slide 70: This slide presents title for additional slides.
Slide 71: This slide exhibits yearly profits stacked line charts for different products.
Slide 72: This slide exhibits yearly profits stacked coloumn charts for different products.
Slide 73: This slide showcase Our target.
Slide 74: This slide showcase our Financial.
Slide 75: This slide exhibits yearly timeline of company.
Slide 76: This slide displays Venn.
Slide 77: This slide exhibits ideas generated.
Slide 78: This slide shows puzzle for displaying elements of company.
Slide 79: This slide depicts posts for past experiences of clients.
Slide 80: This slide showcase Magnifying glass.
Slide 81: This slide showcase Circular diagram.
Slide 82: This is thank you slide & contains contact details of company like office address, phone no., etc.

FAQs

Extreme Programming (XP) is a software development methodology

The principles of Extreme Programming include continuous feedback, simplicity, and rapid feedback.

XP differs from other methodologies in its focus on customer satisfaction and continuous delivery.

Some of the benefits of Extreme Programming include faster time to market, improved quality, and increased customer satisfaction.

Some of the drawbacks of Extreme Programming include a steep learning curve, the need for constant communication, and resistance to change.

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